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Course Outline
QA/CI
- Understanding QA
- Understanding CI
- The costs associated with software development, refactoring, and error correction
- Project identification and comprehension
- Organizational benefits
DDD
- Software development grounded in business requirements and DDD assumptions
- Communication challenges between IT and Business
- Domain Model
Best Practices
- KISS principle and DRY
- Coding standards
- Creating reusable code through OOP and design patterns
- Identifying and reducing cyclomatic complexity
Software Metrics
- Weighted Methods per Class
- Response For a Class
- Depth of Inheritance Tree
- Coupling Between Objects
- Lack of Cohesion of Methods
- Number of Children
- Cyclomatic complexity
- Class metrics
- Model metrics
- Use metrics
Software Testing
- What, when, and how to test?
- "White-box" and "black box" methods
- The role of testing in agile methodologies
- Whether TDD merely increases project costs
- Unit testing
- Behavioral tests
- Functional tests
Refactoring
- What is refactoring?
- Technical debt
- Code smells
- Refactoring patterns
Documentation
- The role of documentation in agile methodologies
- What to document?
- Types of documentation
- Documentation in agile methodologies: Working software over comprehensive documentation
- XMI standard
- Automatic documentation generation
CI Tools and Environment
- CI tools and environment
Agile and CI/QA
- Planning and incremental development
- Embracing change
- Short iterations
- Interdisciplinary teams
- Extreme Programming, Code Review
- Individuals and interactions over processes and tools
Conclusion
- Discussion
- Questions
- How to initiate the implementation process?
Introduction to Testing
- Functional Tests
- Regression Tests
- UAT Tests
- Unit Tests
- Usability Tests
- Non-Functional Tests
- Performance tests
- Load tests
- Stress tests
- Soak tests
To Test or Not to Test
- Who makes decisions about what to test?
- The cost of testing irrelevant items
- Calculating ROI (what if failure occurs during analysis)
- The role of the Test Manager
The Testing Process
- Testing as a process and strategy
- Identifying testing needs
- Gathering requirements (use cases, user stories)
- Scoping (choosing and prioritizing scenarios)
- Designing tests
- Preparing data
- Preparing the environment
- Creating or recording tests
- Executing tests
- Analysis and reporting
- Conclusions and improvements
- When to stop testing
Product Owner and Tests
- The customer representative and test priority
- Prioritizing tests
- Writing effective stories for UAT
- Acceptance criteria
- Group exercise to produce customer requirements, write stories based on requirements, and create tests
28 Hours
Testimonials (1)
Trainer is very knowledgeable on the subject and able to provide real world examples through his experience.